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Aliens: Fireteam Elite 2 Guides

Aliens: Fireteam Elite 2 Beginner Guide — First Deployment

AFE2 beginner guide: the essential combat, progression, elemental damage, squad, weapon and difficulty systems to learn before your first deployment.

8/26/2026 Launch AFE2 Wiki Editorial Team Last updated: 8/26/2026 2 min read

Which class should you start with?

Five base classes (Marauder, Duelist, Machinist, Hunter, Medic) plus the endgame Specialist. Early community picks for beginners: Marauder for a straightforward frontline style, Medic if your squad is learning together. Full breakdown: Best Class.

How does combat work?

AFE2 is a third-person PvE shooter: your fireteam fights waves of aggressive Xenomorphs. Elemental combat is part of the sequel’s design — bring elements that fit the enemy mix, and focus fire on priority targets rather than splitting damage across the swarm.

How do weapons and progression fit together?

  • Weapons have officially confirmed customization layers: Weapon Traits, Augments and Fire Modes.
  • Early community advice: invest resources into one primary weapon you use every mission instead of spreading upgrades thin.
  • Builds combine class, abilities, perks, weapons and elements — see How Builds Work.

How should you approach difficulty and squad play?

  • Start on a modest difficulty while you learn roles; escalate once your squad stops going down.
  • In 4-player co-op, coverage beats stacking — a Medic anchoring the squad smooths out early runs. (Community-reported)
  • Crossplay and voice chat are officially confirmed — set them up via How to Invite Friends.

Where do I go next?

Related Guides

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